Update History

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David
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Re: Update History

Postby David » Fri Apr 06, 2018 1:03 pm

Update 2018 March 30th to April 2nd

The St Patrick's Day event has ended

The Easter event was started. Nasties have taken over Easter Trinsic (instance) including a giant Easter bunny with a very bad attitude, some other tainted creatures, and worst of all Dreadhorn has escaped from it's island prison and is rampaging in Trinsic. There is a repeatable quest to kill him with some enhanced plate armour pieces (forming a complete set in time) as a prize. The quests were obtained at Luna bank.

Cloth pigments added. These are a one shot dye bottle but can be combined to increase uses provided the hue is the same. A second quest in Easter Trinsic to locate Easter Dragon Eggs found in level 5 treasure chests, puzzle chests and on dragons, gives a set of these dyes as a repeatable prize.

Protective earrings give +10 magery, 2AR and defend chance

The Easter barrels will now exchange the statues that drop on Easter Bunnies for a Platinum coin as well as giving tokens for your eggs. The barrels will accept bags of mixed eggs and statues

Tempered leggings - enhanced plate mail legs +1AR and 3 less dex penalty

The Easter event has been closed. Joint winners of the Dreadhorn quest were Milliani and Lander (81 points) who get a statue prize each, describing the event. A respectable third place (74 points) was obtained by Cameron. The most cloth pigment "dye packs" were collected by Fireball (9)

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David
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Re: Update History

Postby David » Sun Apr 15, 2018 1:57 pm

Update 2018 April 15th

Item Bless Deed added. This will bless a weapon, armour piece, clothing, Runebook, key or other item which cannot be exploited. eg. Containers cannot be blessed. The deed is crafted by a GM or higher scribe using three preparations crafted by A GM alchemist, a GM tinker and a GM cook using 6 hard to obtain items EACH. See our main website Compendium section for details.

Created some of the items required for the above deed constituents. Added the drops to various tough monsters. Added to the cooking, tinkering and alchemy craft menus

Created map fragment items and added to level 5 and level 6 dungeon chest contents

Created Ancient Treasure Map item which on use opens a gate to the Level 7 treasure map dungeon. 5 map fragments must be turned in to a quest NPC in Luna in exchange for an ancient treasure map

Created Ring of Plundering which grants a bonus of 10 to Lockpicking, Remove Trap and Stealing skills

Detect Hidden skill now detects dungeon traps

GM Flazban created the Level 7 treasure map dungeon

Burglar's Bandana erroneously required GM stealing in order to grant bonus - fixed

Miracle Grow potion now only grows plants to the fully grown and pollenating stage on first use. Then on second use on a pollinated plant produces the seeds and resources

Recipe scrolls now state what they are for, when single clicked

Added some SA/SE items to crafting menus for most professions

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David
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Re: Update History

Postby David » Mon Apr 23, 2018 3:03 pm

Update 2018 April 23rd

Detect Hidden skill now displays [Trapped] above traps for all players within range. Hidden flame traps will become visible.

All forms of magical glasses can now use different paperdoll slots: Earrings, Neck, Head, Bracelet or Ring. Wear whatever items you normally do and double-click your glasses in your backpack. They will find the first free slot in the order list above and change to it.

Blacksmithy now uses the actual ore and ingot hue rather than the default hue for that resource when crafting weapons and armour. Smelting an item will return ingots in the default resource hue however.

Enabled AOS/ML crafted weapons and armour

Changed the name of "Total Replenish Potion" to "Mana Replenishment" to make its purpose more obvious

Updated the loot for Level 6 dungeon chests

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David
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Re: Update History

Postby David » Wed May 02, 2018 6:01 pm

Update 2018 May 1st

Check line of sight when NPCs call guards on thieves etc. Previously they would call guards on you within 12 tiles of them. Now they have to be able to see you but be aware they seem to have better eyesight than you! We will try to refine this further.

Changed the remaining skill bonus items to correctly display the skills that are raised when the item is worn.

Created new "Bloody Bandana" which is the reward for Flazban's new quest beginning in the tavern in Buccs Den. +5 tactics & fencing 15% attack chance, 10% weapon damage.

Added new castle sized home "Babylon Palace" created by GM Otis. Please download the latest client patch dated March 28th 2018 or later

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David
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Re: Update History

Postby David » Mon Jun 04, 2018 8:36 pm

Update 2018 June 4th

Created soggy map pieces and complete pirate map for Dead Mans Island quest.
Created tropical plant seeds single palm, triple palm, yucca tree, small and large banana trees. currently dropped by pirates
GMs Otis and Flazban created Dead Man's Island at Trammel's Terra Sanctum complete with canon fort, pirate ship, under-water area and sunken ship with final boss. The quest starts at Skara Brae North dock.

Created quest with Flazban to exchange grown plants for special dyes which colour cloth or leather.
Created plant pigments for the above. The quests start at 4 tailor shops around Britannian towns

Completed the long awaited seed box. Dropping seeds onto this display table will identify them and file them into the correct categories. Double click the display table to bring up a gump detailing plant type and hue. The system only accepts normal breedable seeds, not bonsai, peculiar or fragrant seeds.

Added Exodus quest mobs and items including boss Clockwork Exodus

Populated New Haven

Activated Young system for new players who now start in New Haven

Added two new houses; druid palace and rustic manor

Upgraded to Client 7.0.29.2 involving unimaginable changes!


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